Equilibrium (Find equal learning opportunities in Virtual reality )

Today the rapid development of science and technology, students are not obstructed by the classroom walls. Unrestrained access to knowledge from different parts of the world. The (VR) virtual reality and (AR) augmented reality, even further students learning experience. Make the abstract idea more tangible, and the scene that was far away and even disappeared […]

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Augmenting Learner Experiences for All Students

How can technology support teachers who want to offer their students augmented experiences for learning after mastery has been attained?…

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ISTE 5 and ISTE 7 – Designer and Analyst – Is Branching Minds the puzzle piece I’ve been looking for?

The two ISTE standards we focused on the last two weeks in our DEL EDTC 6103 graduate class were ISTE Standard 5 – Designer – Educators design authentic, learner-driven activities and environments that recognize and accommodate learner variability and ISTE Standard 7 – Analyst – Educators understand and use data to drive their instruction and …

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Animation in the Elementary Classroom

Many children’s first experience with technology is animation.  So it makes sense that animation can have a valuable and influential impact in the classroom. Currently in my coursework we are looking at ISTE Standards for Educators, specifically Standard 5: Designer- Educators design authentic, learner-driven activities and environments that recognize and accommodate learner variability. (ISTE, 2017). […]

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