Using Open Educational Resources to Support Academic Achievement in a First-year Humanities Class

Well-designed digital learning environments combine effective management strategies with collaborative learning processes (ISTE Coaching Standard 3: Digital Learning Environments). Open Educational Resources (OERs) are instructional materials (such as textbooks, multimedia learning tools, and lesson plans) that can be used free of charge by instructors and … Continue readingUsing Open Educational Resources to Support Academic Achievement in a First-year Humanities Class

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Planning for Success with Digital Collaboration

Even before the availability of technology in the classroom, group projects have gotten a bad rap. Students worry that the work will not be shared equally or that other’s actions (or inaction) will impact their grade. Teachers likewise want to ensure that collaboration results in all students accessing the content. The benefit of using technology […]

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What is troubleshooting? What is it not? (Module 3, ISTE-CS 3e)

For my last week of exploring ISTE Coaching Standard (CS) 3: Digital age learning environments, I focused on indicator 3e – “troubleshoot basic software, hardware, and connectivity problems common in digital learning environments.” I initially started off with different questions, but they led me to these questions: What frameworks or models are there for troubleshooting? What counts as troubleshooting? … Continue reading “What is troubleshooting? What is it not? (Module 3, ISTE-CS 3e)”

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Community Engagement Project – EDTC 6104

Growing your PLN through Twitter This summer I made a huge life choice by leaving teaching and entering the educational technology industry to continue my work with SPU School of Ed and the Digital Educational Leadership program.  I moved from Seattle to San Francisco and started working for Edmodo as the Community Growth Manager.  I … Continue reading Community Engagement Project – EDTC 6104

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Global Collaborative Project – Social Emotional Experiment – EDTC 6103 & 6104

This week in my exploration of ISTE Coaching Standards with my graduate program in Digital Education Leadership at Seattle Pacific University, I am continuing to examine ISTE Coaching Standard 3 and specifically point G, in an effort to understand how teachers can create… This standard immediately made me think of my final assignment and Global … Continue reading Global Collaborative Project – Social Emotional Experiment – EDTC 6103 & 6104

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Text-to-Speech Adventure: Making Technology Work for You (Module 2, ISTE-CS 3b, 3d, 3f)

To continue exploring ISTE Coaching Standard (CS) 3: Digital age learning environments, this week we are looking at three of its indicators: CS 3b – “maintain and manage a variety of digital tools and resources for teacher and student use in technology-rich learning environments.” CS 3d – “select, evaluate, and facilitate the use of adaptive and assistive technologies to … Continue reading “Text-to-Speech Adventure: Making Technology Work for You (Module 2, ISTE-CS 3b, 3d, 3f)”

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Accessibility & Adaptability – Text-to-Speech – EDTC 6104 – Module 4

Thought Question: How can I choose digital tools that are assistive and adaptive technologies but still support student learning? Ensuring that the digital tools we choose to share with our students are ADA acceptable and keep equity and accessibility in mind, I am curious about what assistive truly means.  As 13% of students are working … Continue reading Accessibility & Adaptability – Text-to-Speech – EDTC 6104 – Module 4

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Connecting classroom management to collaboration (6104 Module 1, ISTE-CS 3a Digital age classroom management and collaboration)

This quarter we are addressing ISTE Coaching Standard (CS) 3: Digital age learning environments – “technology coaches create and support effective digital age learning environments to maximize the learning of all students.” Each module will look at a different indicator from the standard and for this week we are looking at indicator CS 3a – “model effective classroom … Continue reading “Connecting classroom management to collaboration (6104 Module 1, ISTE-CS 3a Digital age classroom management and collaboration)”

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Rethinking an Ideal Learning Environment – EDTC 6104 – Module 1

This quarter in my graduate work in Digital Education Leadership at Seattle Pacific University, I am exploring Digital Learning Environments by focusing on the exploration of ISTE Coaching Standard 3, which charges technology coaches to create and support an efficient digital age learning environment to maximize the learning of all students. To explore this standard, … Continue reading Rethinking an Ideal Learning Environment – EDTC 6104 – Module 1

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EDTC 6104: Conference Proposal – Integrating Digital Citizenship: It’s Common Sense!

This quarter, for my Seattle Pacific Digital Education Leadership Master’s Degree coursework, I was asked to develop a proposal for a session or workshop at a professional learning event. I was given free choice for both topic and learning event. It did not take long for me to settle on a topic:

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