A Starting Point for Effective Coaching Sessions

In chapter 4 of The Adaptive School (2016), Garmston and Wellman describe seven norms that are essential to group collaboration: pausing, paraphrasing, posing questions, putting ideas on the table, providing data, paying attention to yourself and other…

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Coaching for Computer Science Integration

My job is to teach elementary computer science and technology classes and when appropriate, help my students’ classroom teachers integrate tech into their classes. Though I am not a technology coach, many of the skills I need to do my job effectively a…

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Community Engagement Project: Pair Programming in K-8

For my Digital Learning Environments Community Engagement project, I chose to develop a workshop on Pair Programming in K-8 classrooms. I picked this topic because I am excited by the research behind pair programming and its potential for making studen…

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Building Independent Learners

As any parent or teacher knows, children learn best when they solve problems on their own. In this week’s module of our class Digital Learning Environments, I chose to look at how ISTE Coaching Standard 3e, which calls for  troubleshooting “basic …

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Accessible & Adaptable Computer Science Instruction

As Computer Science is incorporated into K-8 instruction, teachers must adapt lessons to make them accessible to students with a broad range of physical, learning and neurological abilities. In the current module of our class, “Digital Learning Environ…

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Social Coding: Engaging Girls in K-8 Computer Science

In module 1 of our DEL program class Digital Learning Environments, we are looking at ISTE Coaching Standard 3 “Technology coaches create and support effective digital age learning environments to maximize the learning of all students” (ISTE, 2011).&#1…

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Digital Classroom Commons

Online classroom spaces that enable students and teachers to interact in creative and adaptive ways are making their way to the K-8 level. Young students can use these spaces to access differentiated lessons and show their understanding in ways that we…

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Physical Computing

Physical computing – programming small microcomputers and combining them with electrical and non-electrical materials – engages students in ways that coding alone doesn’t. Intangible onscreen code suddenly makes something happen in the real…

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Technology and Culturally Responsive Teaching

In the current module of our class Teaching, Learning, and Assessment 2, we are focusing on ISTE Educator Standards 5, “Designer” and 7, “Analyst.” I wanted to investigate how technology can support culturally responsive teaching by giving students alternative ways to share their backgrounds and learning, and by providing access to information and viewpoints that … Continue reading “Technology and Culturally Responsive Teaching”

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Neuroscience and Learning

With advances in brain imaging, neuroscientists can now observe what happens in students’ brains while they are learning in real time. As a result, neuroscience and education researchers are collaborating in ways that benefits both disciplines and may have far reaching effects in how students are taught. In this Module in our class Teaching, Learning, … Continue reading “Neuroscience and Learning”

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