Global Collaboration: Building Diversity in the Classroom Using Skype

As part of the Teaching, Learning, and Assessment class in Seattle Pacific University’s Digital Education Leadership Program, we are learning …

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Storytellers: the Original Computational Thinkers

Over the past few weeks, we have been focusing on computational thinking in our “Learning,Teaching and Assessment 1” class in SPU’s Digital Education Leadership program. ISTE’s Student Standard 5c describes one of the key aspects of being a computational thinker: “Students break problems into component parts, extract key information, and develop descriptive models to understand … Continue reading “Storytellers: the Original Computational Thinkers”

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Empathy: the Essential Ingredient in Design Thinking

Design Based Learning (DBL) projects grounded in Design Thinking principles have journeyed from graduate design programs all the way to elementary classrooms. Design Thinking appeals to students of all ages because it empowers them to solve problems that are meaningful and that have the potential to change the world in a positive way. Students build … Continue reading “Empathy: the Essential Ingredient in Design Thinking”

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Does Digital Mind Mapping Have a Place in K-5 Classrooms?

Organizing information using a combination of visuals and text can be a powerful way to both present new topics and construct knowledge. As part of my inquiry for Teaching, Learning and Assessment 1 in SPU’s DEL program, I wanted to explore what place digital mind mapping tools could play in an elementary school setting. I … Continue reading “Does Digital Mind Mapping Have a Place in K-5 Classrooms?”

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Making in Elementary: Finding the Balance

As part of the Teaching, Learning, and Assessment 1 class in theSPU Digital Education Leadership program, I wanted to investigate best practices for designing meaningful elementary makerspace projects that balance student engagement, empowerment, and self-efficacy while avoiding the frustration that can be caused by open-ended projects and challenging technology. Background Making in Education In his … Continue reading “Making in Elementary: Finding the Balance”

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Balancing Process and Product

Creativity in learning involves both imagination and an ability to work with content knowledge (Hadzigeorgiou et al., 2012). A creative learning process will involve both iterations of refinement and application of core content knowledge such as disciplinary frameworks and core skills such as research methods. … Continue readingBalancing Process and Product

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