ISTE-4 Innovative Designer

Students use a variety of technologies within a design process to identify and solve problems by creating new, useful or imaginative solutions. Students know and use a deliberate design process for generating ideas, testing theories, creating innovative artifacts or solving authentic problems. Students select and use digital tools to plan and manage a design process …

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Encouraging Creativity and Innovation in Students

“The world leaders in innovation and creativity will also be the world leaders in everything else.”-Harold R. McAlindon. I read this quote in the book, Nurturing Young Innovators: Cultivating Creativity in the Classroom, Home and Community by Laure McLaughlin and Stephani Buchai. It hit something deep in my teaching heart. Children are curious and naturally, […]

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Honoring Adult Learners: Could a Facilitator Model Improve Professional Development Outcomes?

In my last post, I discussed at length the characteristics of effective professional development (PD) which should include “…interaction, relevancy, purposefulness, and focused on the learner,” (Vlad-Ortiz, 2019). Since learning requires effort, professional development models that include a social context and an active component tend to be the most successful models, (Vlad-Ortiz, 2019). Keeping in mind the ISTE standard … Continue reading Honoring Adult Learners: Could a Facilitator Model Improve Professional Development Outcomes?

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ISTE Student Standard: Knowledge Creator

The two indicators that I will be focusing on during this Quest will be: 3c Students critically curate a variety of resources using digital tools to construct knowledge, produce creative artifacts and make meaningful learning experiences for themselves and others. 3d Students curate information from digital resources using a variety of tools and methods to …

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Workshop Model for Professional Development: Factors for Success

For today’s post, I’d like to take an in-depth look at a perennial favorite of those hosting professional development for teachers: the workshop model. When you think of a workshop outside of the education world, you probably picture a full day, hands-on session learning how to lay laminate flooring or perhaps weekly evening classes on […]

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Internet Inquiry in 3rd Grade

My journey to find strategies could be used to teach students how to effectively find and evaluate resources found online to aid their research and scaffold(s) to help students organize their research (as inspired by ISTE student standard 3). Let me start by first painting a scenario of a PBL project that I led my […]

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Does Digital Mind Mapping Have a Place in K-5 Classrooms?

Organizing information using a combination of visuals and text can be a powerful way to both present new topics and construct knowledge. As part of my inquiry for Teaching, Learning and Assessment 1 in SPU’s DEL program, I wanted to explore what place digital mind mapping tools could play in an elementary school setting. I … Continue reading “Does Digital Mind Mapping Have a Place in K-5 Classrooms?”

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Media Bias and Peer Review: Helping students verify resources in the digital information world

  Growing our students into “Knowledge Constructors” is a goal that cannot be reached in one or two classroom lessons; it is grown through interaction and critical thinking about fact and opinion within the subjects taught in the K-16 experience.   Relating this to ITSE Standard 3b which states that “Students evaluate the accuracy, perspective, credibility and… Continue reading Media Bias and Peer Review: Helping students verify resources in the digital information world

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